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Rpg maker mv sideview battlers weapon sprite sheet edit
Rpg maker mv sideview battlers weapon sprite sheet edit









rpg maker mv sideview battlers weapon sprite sheet edit

Now that's not all, when I put tags into the skill so my actor approaches the enemy, the difference between front base, front, front center and front head are off the scale. If I have it to attack the head the animation is way off in outer space out of view. I then changed it so the animation instead attacks at the feet of the enemy and that works fine from what I can tell. The animation is set to attack the centre but doesn't do so. The problem I have is, when I attack the enemy my skill animation (let's use the slash animation as an example) slashes way above the top of my enemy. dead, evade, thrust etc etc) the file is perfectly spaced and arranged and during battle my animation works perfectly fine. I have given this Dragon the full 54 images required to have an animation for every battle stance (ie. This game making gives me a headache, it seems to be one problem after another.











Rpg maker mv sideview battlers weapon sprite sheet edit